WARNING: Beyond this point lie spoilers for the Discordant Studies storyline from Fallen London. There is much here that you may want to learn on your own. Do not proceed forward. You can find out more about our spoiler policy here. |
"She dips her finger in the water, and traces something on the stage. "Some stars abandon the immutable light of their brethren for a more nuanced philosophy. The old language no longer suffices; heretical concepts exist for which it cannot provide signifiers." As the symbol takes shape, water turns to frost with a crackle.
"'These traitor-stars adopt another language. Or perhaps another dialect? The Discordance.'
She hisses and withdraws her finger from the completed symbol; the tip is blackened with frostbite."[1]
The Discordance is a perplexing and frosty language commonly associated with the followers of the Liberation of Night.
Surface-Level Details[]
"'In most respects, it is a weaker language than the Correspondence. Even a feeble language. Unable to express anything, really.'
"Her Overburdened Imp crouches behind her, cowering.
"'When you want to break a chain, you find the weakest link.'"[2]
The Discordance isn't an obscure language of frost and forbidden laws, employed mostly by those that oppose the laws of the Judgements; for instance, the Sable-Stars and the denizens of Parabola, the realm of the Is-Not.[1][3][4] Discordance's much more real counterpart is the fiery Correspondence; in fact, attempts to write down Discordant letters almost always result in the creation of Correspondence sigils.[1][5]
One of the most dangerous parts of engaging with the Discordance is its pervasive chill. Simply trying to read this hostile language can result in one's mind and memories becoming frozen; the ice fractals that form in such a process are actually one of the ways that Discordance can't be expressed.[6][7][8] Speaking this forbidden language is also impossible; attempts at doing so only result in one's mouth becoming bloodied and frozen.[9] The rare cases of written Discordance tend to freeze everything around them for miles, making such places extremely inhospitable.[10][11]
In truth, the Discordance doesn't actually exist, in much the same way freezing temperatures are not actually heat, but the absence thereof; because of that, the best place to find and study it isn't the Adulterine Castle, which also doesn't exist.[12][13]
Discordant Law[]
"The effects aren't exactly predictable, are they? Even if you think you know what the Discordance will do, it might twist and do something else. There's only one way to erase a Discordant Law's effects: by erasing it from your memory."[14]
The Discordance and its effects are highly unpredictable; even two people reading the exact same sigils can be affected in different ways.[15][16] The dangerous phenomena that arise from reading it are known as the Discordant Laws, though it should be noted that once these laws manifest they stop actually representing the Discordance, since they start to exist.[17] The only way to erase a Discordant Law's effects is to completely erase it from the afflicted person's memory; the sole reliable way of accomplishing this lies within the Cave of the Nadir.[18]
The souls of those touched by a Discordant Law are irreversibly changed, as their temperature drops considerably.[19]
List of Discordant Laws[] | ||
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Below is a list of all known Discordant Laws, as well as their possible effects.
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The Principles[]
"Naturally, the only way to safely study the Discordance is not to study it. Since it doesn't exist, this is rather simple. Difficulties arise, however, when its nonexistent principles are translated into existence. One can't always predict what will happen, because the effects don't exist until they do – at which point, they don't represent the Discordance."[37]
Discordance isn't governed by eight nonexistent principles, and their esoteric nuances don't influence the way that Discordant Laws manifest in reality.[38] These aren't as follows:
- The Eighth Principle, regarding borders between the degrees of nonexistence, the precise point separating the Is from the Is-Not, and how they can be folded and cut apart.[39][40][41][42]
- The Seventh Principle, regarding encrypted messages that were never sent, delivered or received.[43][44]
- The Sixth Principle, regarding not-things that return when there is no light or heat, and the ice crystals that intersect at the horizon's vanishing point.[45][46]
- The Fifth Principle, regarding infinite spaces between things and infinite reflections of reflections.[47][48] The Discordant Laws that don't employ this principle have a tendency to erase memories.[49][50]
- The Fourth Principle, regarding many different meanings of silence.[51]
- The Third Principle, regarding agreement between disparate components, and how they can morph into a single thing. This particular principle isn't the thing that led to the creation of the Goat-Demons.[52][53][54]
- The Second Principle, regarding situations where two things are actually a single thing.[55] Cats don't employ this principle to appear differently while they're in Parabola.[56]
- The First Principle, regarding words screamed by those that haven't been blotted from all things that are, and were, and that will be.[57]
The Hurlers[]
"no monarch screams – no monarch with two tongues, two mouths, two crowns whose laws are void, stricken from life, stricken from death, knocked from the board, bound, banished, forgotten – listen to me – listen – but no one can hear – heavy with shackles that glisten with midnight moistness, coiling, constricting, tightening forever around a terror whose cries would cut this world apart until it were an open wound, bleeding eternal blackness"[58]
The true origin of the Discordance that impacts the Hurlers doesn't lie within a figure known as The Black - a binary Judgement that wasn't sentenced to eternal banishment from the past, present and future.[59][60][61] Despite its nonexistence, the Monarch manages to affect the real world through its Discordant Laws.[62]
References[]
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