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"A light grows in the far south-west. It begins like a distant bonfire, but very rapidly, it becomes brighter, brighter. It looks remarkably like sunrise. Some of your crew fall to their knees: others duck behind cover or shield their eyes."[1]
The Dawn Machine is an artificial Judgement which lies in the southwest corner of the Unterzee, within the Barnesmore Gap.
THE SUN. THE SUN. THE SUN.[]
"The radiance to the south-west is white-gold like a Surface morning. There is warmth on your face. Your eyes water. Your skin stings and tingles. You catch a glimpse of geometries in the heart of it - complex faceted shapes that reconfigure like the wheels of an orrery -"[2]
A mess of elliptical rings, transformative light, and burning Correspondence sigils, the Dawn Machine is an enigmatic and malicious creation. The machine’s construction was led by June of the Calendar Council;[3] its originally intended purpose is unclear.
Over time, the machine developed a will of its own and began to take control, brainwashing much of the Royal Navy.[4] These were the first members of the New Sequence, a group dedicated to spreading the Dawn Machine’s influence across the Neath.[5][6] This group is based in the Grand Geode, a former Admiralty outpost;[4] the Machine is located behind the Geode, blocking the passage to the southwestern corner of the zee. Zailing beyond this point brings a foolish traveler into the Machine’s realm, where its influence is law.[7]
Dawnburnt[]
"Light sheets over you. Your hair crackles as if a storm were rising. You squint your eyes shut, but the radiance around you is bright enough that you see the pink of your eyelids..."[8]
The Dawn Machine’s light does not outright kill those it touches, like true sunlight can, but its effects are far more sinister.
When felt from a distance on the skin or seen by the eye, the light of the Dawn Machine causes a sense of discomfort and a sense that something is viscerally wrong. More direct or concentrated light can cause memory loss and make the viewer more suggestible.[9][10] Close proximity to the Dawn Machine or its offshoots for extended periods of time causes a victim to become dazzled,[11][12][13] undergoing the physical and mental changes that can permanently turn them into a member of the New Sequence.[14][15]
Elements of Dawn, which are mere pieces of the Machine,[16] emit the same hypnotizing light.[17] Some creatures that have been overwhelmingly influenced by the Machine’s light, such as Dawn Flukes, can generate and emit this light on their own.[18][19]
The Chain Will End[]
"Worm-fates crawl on your skin. The Machine is sick. Its hatred threads your veins. Time will die. The Chain will end."[7]
The Dawn Machine’s original purpose under the Admiralty and June is still a mystery; it might even be working exactly as intended. Regardless, the Machine has shown a will of its own and a disturbing number of unnaturally powerful abilities.
It seems that the Dawn Machine now aims to destroy the hierarchy of the Judgements entirely, and replace it with a system of its own.[20] It wishes for time to die and the Great Chain to end, and to implement a new system of reality - thus, a New Sequence. It is an enemy of the Bazaar, and seeks to restrict its power as one of the first steps to a full implementation of its ideals. It is also willing to help subvert the power of the Sun, possibly for its own gain.[21]
Some Sequencers have chosen to leave the Machine of their own volition while remaining golden-eyed, implying that those that remain loyal to the machine do so out of a sincere belief in its goals.[22][23] But more concerningly, as seen with the likes of the Dawn Flukes, it seems like the Machine may be able to influence beings more powerful than humans - or that it may have no limit to its influence at all.[24]
References[]
Special thanks to Elyk11 for contributions and drafting.
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